Section 7: Sensory System
Sensory System
Module 7
Transduction Environment
--> how external stimuli detected by sensory receptors
Environmental Stimuli
- Stimulus must be detected by sensory receptor
- Different environmental stimuli, therefore different receptors needed
Mechanical Stimuli
--> Touch, pressure, vibration, sound, proprioception (muscle sense)
Chemical Stimuli
--> Taste, pain, odours
Electromagnetic Stimuli
--> Light
Other Stimuli
--> Gravity, motion, acceleration, heal
Adequate Stimulus
- Some receptors detect more than one stimulus
Adequate stimulus <-- Stimulus sensory receptor most sensitive to
--> Example: Rod & cone cells in eye adequate stimuli --> Light
Receptor Potentials
- Once sensory receptor stimulated by environmental stimulus
- Cause change in ion permeability, leading to local depolarization
- Called "generator/receptor potential"
- Receptor no voltage gated channels
- Therefore, receptor potential must spread to area on sensory neuron that contains voltage channel
- Usually at first node of ranvier on axon
- action potential then generated & propagated along axon & in spinal cord
- In receptors with no axons, depolarization spread & to synapse, results in release of neurotransmitters
- Hair cell in ear
Shared Characteristics between EPSP's & IPSP's
- Generally depolarizing but can be hyper-polarizing too
- Caused by increasing permeability to sodium ions -> increase permeability K+ for hyper-polarizing
- Are local, spread like EPSP, decrease with time and distance from stimulus
- Proportional strength stimulus, increase stimulus, increase receptor potential, increase action potential likeliness
Somatosensory System
- Detects & processes sensations of touch, vibration, temperature & pain <-- most originate in skin
Cutaneous Receptors (receptors in skin)
- Hair follicle: Sensitive to find touch and vibration
- Free Nerve Endings: Pain & temperature (hot/cold)
- Meissners Corpuscles: Detect touch low frequency vibrations (30 & 40 cycles)
- Ruffinis Corpuscles: Detect touch
- Pacinian Corpuscles: Detect high frequency vibrations & touch (250-300 cycles)
Receptive Field
- Area on surface of skin where adequate stimulus will activate particular receptor to fire an action potential in neuron
- Any stimulus applied outside receptor field will not generate action potential
Spinothalamic (anterolateral) Tract
- Somatosensory pathway
- Transmits information dealing with basic sensations (pain, temperature, touch)
- Information from sensory neuron (1st order) enters spinal cord
- Synapses with (2nd order) neuron
- This neuron crosses to opposite contralateral side of spinal cord & ascends to thalamus
- Thalamus: relay center all sensory (except smell)
- Synapse occurs with neuron (3rd order) then travels
- Travels to somatosensory cortex
- Sensory information from right side of body goes to left side of the brain
Dorsal Column Medial Lemniscal
- Somatosensory Pathway
- Transmits information: fine detail touch, proprioception & vibration
- Sensory neuron information (1st order) enters spinal cord & immediately travels up spinal cord -> Before crossing contralateral side
- Upper spinal cord sensory neuron synapses with (2nd order neuron) -> Then crosses to opposite side of spinal cord
- Continues to thalamus, synapses again onto (3rd order)
- Then travels to somatosensory cortex
Primary Somatosensory Cortex
- Once sensory information has reached the brain, travels to primary somatosensory cortex which is located
-> In parietal lobe on postcentral gyrus behind central sulcus
Somatosensory Homuncutus
- Organization of PSC in topographical Representation of body
- It is geographically preserved
- Some areas on cortex like hand, tongue, & lips require more of brain to process & get more sensory information
- They contain many more sensory receptors than any other part
The Visual System
- Detects light, converts into action potential & sends to primary visual areas for processing
- Once processed become aware visual environment
Consists of:
Eye: Contains photoreceptors that convert light to Action Potential
Visual Pathway: Transmits action potentials
Primary Visual Area: Process incoming signals (in occipital lobe)
The Eye
- Light Passes through Cornea
- Amount of light regulated by Iris
- Constricts bright light or dilates low light
- Lens flips light (upside down & backwards) & focuses it onto retina at back of eye
- Retina contains photoreceptors
- rods and cones (point at back of head)
- Fovea, part of retina with highest concentration of cone cells
- Center of vision focused here
Rod Cells & Cone Cells
- Don't have axons therefore no action potentials
- Generate receptor potentials that release inhibitory neurotransmitters from synaptic end
Rods - Extremely sensitive light
- Function best low light
- Contain one photopigment
- Don't detect colours
- Rods located mostly region of retina outside & around fovea
Cones - Function best bright light
- Ideal detecting detail
- 3 types each sensitive 1 primary colour
- Found in large concentrations on fovea
Other Cells Retina
- Retina contains pigment layer at very back of eye that observes & absorbs excess light
- Other cells: bipolar, ganglion, horizontal, amacrine
- Other cells responsible for integration of information from rod & cones & production of action potential (bipolar)
Transduction Light to Action Potential
- Light hyperpolarizes these cells & shuts them off
- These cells release inhibitory neurotransmitters when depolarized in dark
- Inhibit bipolar
- Light strikes photoreceptors, they hyper-polarize, shut off & stop releasing inhibitory neurotransmitters
- Bipolar cells depolarize (independently) & become activated
- Depolarization of bipolar cells may lead to action potential in ganglion cells
In dark
- Depolarize rod/cone - release inhibitory neurotransmitters
In light
- Hyperpolarize rod/cone - no inhibitory released
- Bipolar cells depolarizes
Types of Eye Movements
- Saccades -> Rapid, jerky eye movements -> Used to rapidly move eye to object of interest Example: Reading on computer
- Smooth Pursuit -> Smooth movement of eyes made to keep moving object focused on fovea Example: Watching bird fly keeping head still
- Vestibular Ocular Reflex (VOR) -> When you focus your attention on object & then move head back & forth or shake up/down Example: Agreeing/disagreeing & staring at someone
- Vergences -> When object of interest is approaching or moving away from you -> When object moving away - eyes diverge -> When object moves closer - eyes converge Example: Staring at pencil moving away from & toward face
The Auditory System
- Converts sound waves from external environment to action potentials that travel to auditory system of brain
- Human car 20 Hz to 20,000 Hz
- Most accurate hearing 1,000 - 3,000 Hz
Structures:
- External ear contains auricle & external auditory canal
- Middle ear: eardrum (tympanic membrane), ear ossicles (made up 3 bones - malleus, incus & stapes) & Eustachian tube
- Inner ear consists of vestibular apparatus (balance) & cochlea (processing sound)
Cochlea
(Shape of shell of snail)
- Hollow area inside "shell" divided in 3 components
- Upper Scala Vestibuli (Vestibular duct)
- Middle cohclear duct
- Lower scala tympani
- Separating Cochlear duct & tympanic duct is basilar membrane
- Basilar Membrane contains organ of corti
- Organ of corti: Where sound converted to action potentials by special hair cells
- Hair cells embedded in tectorial membrane
- Sound waves cause basilar membrane vibrate, causes hair cell vibration
Frequency - Number of waves (cycles) per unit time
Intensity - (loudness) expressed height (amplitude) soundwave scala Vestibuli
Transfer & Amplification Sound
- Airways of sound travel through air & reach outer ear
- Waves funnelled into external auditory canal
- Strike tympanic membrane causing flex back and forth
- Levering action ear ossicles amplifies, pressure waves that strike tympanic membrane
- Ear ossicles cause oval window to vibrate
- Oval window underneath stapes
- Waves amplified 15-20 times original amount
- Cause oval window much smaller than tympanic membrane
- Fluid inside cochlea (perilymph) transmits waves to hair cells embedded in basilar membrane
- Basilar membrane detect vibrations & turn them into action potentials in auditory nerve
- Near different frequencies cause vibration basilar membrane
- Pressure waves in fluid created by vibrations of oval window produce travelling wave on basement membrane
- Reaches peak at different regions of membrane
- Happens cause membrane not consistent along its length
Basilar Membrane
- Tension varies along length
- Tight at base, loose at top
- Depending part of membrane thats vibrating only certain hair cells activated by certain sounds
- can also differ frequencies by length and stiffness of hair cell
Low Frequencies
- Stimulate hair cells at apex (top) of cochlea
High Frequencies
- Stimulate hair cells on membrane near oval window
Sound
- When basilar membrane vibrates hair cells are bent causing ion channels to open & depolarization of cells
- Depolarization causes release of neurotransmitters from hair cells
- Excites neurons of auditory nerve, which then fire action potentials
- Louder sound, stronger vibration of basilar membrane the more bent the hair cells, more neurotransmitters & higher frequency of action potentials produced
- Signals flow to auditory cortex located in temporal lobe of brain
Vestibular System
(Also VOR eye movement)
- Located inner ear next to cochlea
- Responsible for maintaining balance, equilibrium & reflexes
- Does this by detecting linear & rotational motion & position of head relative to rest of body
- Has two primary structures in apparatus
- Semicircular canals
- Otolith organs
Semicircular Canals
(Detect rotational/angular accelerations of head)
- Three canals, one for each plane of motion
- Filled with fluid called "Endolymph"
- End each canal swelling -> Ampula
- Inside ampula sensory region -> Crista Ampullaris
- Contains sensory hair cells
- Fixed at base, cilia embedded in gelatinous material - cupula
- When head bends endolymph lags behind & moves to the right (opposite side head tilt)
- Endolymph hits cupula & bends hair cells inside
- When hair cells bent certain way they depolarize & fire AP to brain
- When bent opposite direction hyper-polarize
- No signals to brain
Otolith Organ
- Detect linear accelerations & decelerations & position of head when its tilted
- Are two otolith organs in each vestibular apparatus
Utiricle - Detects horizontal accelerations & decelerations (in car)
Saccule - Detects vertical accelerations & decelerations (elevator)
- Each otolith organ contains many hair cells that are anchored at base & have their cilia embedded in gelatinous membrane
- Gelatinous membrane has otolith crystals embedded to give it weight & inertia during movements
- Utiricle and Saccule act together to detect head tilts
Body Accelerations
- Crystals lag & move opposite direction increase frequency of action potentials in nerve
Body Constant Velocity
- Hair cells resting state & frequency of action potential
Decelerate
- Hair cells bend in other direction which causes frequency of action potentials to go down from resting
- More rapid decelerate down AP frequency
Hair cell
- When at rest release small resting leveIs neurotransmitters from base to sensory nerve (fires action potentials)
Acceleration - Smaller sterocilia bend toward larger kinocilium hair cell releases more neurotransmitters causing more action potentials on sensory nerve
Deceleration - Stereocilia bend away kinocilium hair cell less neurotransmitters = fewer action potentials
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